Ideas - Game Development and Vision

A small blog showcasing projects, curiosities and other things in the fields I love: Visual Computing and Game Development.

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Saturday, July 10, 2021

Gravity Part 3: Create a force map and display it (CPU, Compute Shader and Fragment Shader)

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Introduction This is the third and last post in the series I am creating, based on the logic from Physics-based Solar System Lessons : ...
Wednesday, June 16, 2021

Gravity Part 2: Orbit Predictions (One-Body problem)

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Introduction This is the second post in the series I am creating, based on the logic from  Physics-based Solar System Lessons : ...
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Carlos Fernandez de Tejada Quemada
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